POV-Ray : Newsgroups : povray.unofficial.patches : Bug in Megapov noise3d (causes segmentation fault) : Bug in Megapov noise3d (causes segmentation fault) Server Time
2 Sep 2024 02:13:03 EDT (-0400)
  Bug in Megapov noise3d (causes segmentation fault)  
From: Warp
Date: 27 Jun 2000 12:27:40
Message: <3958d5fb@news.povray.org>
If I try to render this (in my Solaris compile of MegaPov 0.5), it causes
a segmentation fault:

#version Unofficial MegaPov 0.5;

camera { location -z*15 look_at 0 angle 35 }

box
{ <-4,-4,0><4,4,.1>
  pigment
  { function { noise3d }
    color_map { [0 rgb 0][1 rgb 1] }
  }
  finish { ambient 1 }
}

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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